PhotonCloudAPI > Photon Voice Client > Join Room

Join Room

Joins or Create a room giving a name (or game id). It will fail if the room does not exist (use joinOrCreate instead)
\param RoomName
\param bReJoin if you want to re-join a previously joined room

Inputs

In
Exec

Target
Photon Voice Client Object Reference

Room Name
String

Re Join
Boolean

Outputs

Out
Exec