Joins or Create a Voice Room. If the room does not exists ,it will create it with the parameters passed.
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In
Exec
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Target
Photon Voice Client Object Reference
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Room Name
String
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or game id |
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Max Players
Byte
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limit of players count |
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Initial Properties
Photon JSON Object Reference
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a JSON to be converted to a hashtable as the list of properties to set in the room (do not use objects, just basic types) |
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Out
Exec
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